ZDK Sound description.
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#include <Sound.h>
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| Sound (ZDK::Shared::Sound src) |
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virtual long long | Handle () override |
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virtual void | Initialize () override |
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virtual void | ReleaseReference () override |
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ZDK::ISound * | cppRef = nullptr |
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long long | SoundHandle [get] |
| Gets the underlying sound handler ID. More...
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System::String^ | Path [get] |
| Gets the path to the file this Sound was created from. More...
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int | Frequency [get] |
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int | LengthSamples [get] |
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int | ApproximateLengthMs [get] |
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int | ChannelCount [get] |
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bool | Repeat [get] |
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int | Pause [get] |
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◆ Path
System:: String^ ZDK_NET::Sound::Path |
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get |
Gets the path to the file this Sound was created from.
- Returns
- The path to the sound file in case the sound is created from such, NULL otherwise.
◆ SoundHandle
long long ZDK_NET::Sound::SoundHandle |
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get |
Gets the underlying sound handler ID.
Internally assigned on successful AddSound() invocation and invalidated on RemoveSound().
- Returns
- The underlying sound handler D
The documentation for this class was generated from the following file: